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📘 WP2 – PAX Research for open access reference collection

🔍 What it does

WP2 builds the educational backbone of PAX. It investigates teachers’ needs, existing XR practices, pedagogical requirements, and key theoretical frameworks (e.g. DigCompEdu, CAMIL, TPACK). All insights feed directly into WP3 and WP4.

📂 Outputs

📄 D2.1 – Analysis of diverse perspectives on teaching with XR, resulting in concrete building blocks for XR-based educator professionalisation, accompanied by a relevant presentation.

📚 D2.2 – Open-access reference collection, available at Zotero PAX Database.

The database brings together a curated collection of high-quality references on XR in education and teacher training. It includes journal articles, conference papers, books, and other peer-reviewed sources that explore the theoretical, pedagogical, technological, and practical dimensions of XR integration in learning.

Only publications with a verified DOI or stable URL are included, ensuring that every entry is reliable, traceable, and academically trustworthy.

📘 WP3 – PAX Framework for Teachers

🔍 What it does

WP3 designs a competence framework that shows what teachers need to teach effectively with XR. It combines research, teacher workshops, and design thinking to map the skills educators and learners need in immersive environments. In short, WP3 creates the “map” of XR competences for teachers.

📂 Outputs

📄 D3.1 PAX Framework for Teachers – 1st Draft

This draft presents the first complete version of the PAX Framework, including:

XR literacies for teachers; the six key competence areas (professional engagement, XR design, teaching & learning in XR, assessment, empowering learners, facilitating XR literacies); and the vision for the interactive online framework.

📄 D3.2 Final XR framework for teachers

📄 D3.3 Theory building and further research results

Following our deliverables, the PAX XR-Compass has been developed and is now available in English, German, Greek and Czech language.

📘 WP4 – PAX Guideline for XR Developers

🔍 What it does

WP4 transforms the PAX Framework into practical guidance for developers, instructional designers, and interdisciplinary teams. It offers hands-on instructions, didactical examples, templates, and best practices for designing meaningful XR learning experiences. In short, WP4 turns PAX theory into practical, classroom-ready guidance.

📂 Outputs

📄 D4.1 PAX Guideline for Developers

📄 D4.2 Didactical Guideline for XR Developers – PAX Developing Environment

📄 D4.3 Theory Building and Further Research

Our PAX Development Environment (PDE) is an online platform that helps educators and developers work together on XR (Extended Reality) projects. It provides useful tools, templates, and forms to make communication easier and more effective.

📘 WP5 – Training Space

🔍 What it does

WP5 brings PAX to life in schools and universities. It trains teachers, organizes pilot testing, collects feedback, and evaluates the framework and guidelines in real educational settings. In short, WP5 makes sure PAX is tested, improved, and validated with real teachers and learners.

📂 Outputs

📄 D5.1 – PAX Training Focus Group

📄 D5.2 – PAX Training Space Workshops (1–10)

📄 D5.3 – PAX Training Space Environment

📄 D5.4 – PAX Training Application

📘 WP6 – PAX Refinement Hubs

🔍 What it does

WP6 creates the PAX Refinement Hubs, collaborative spaces where teachers, trainers, developers, and partners come together to refine the PAX Framework and the PAX Didactical Guideline. These hubs function as continuous feedback ecosystems, ensuring that all PAX outputs remain practical, relevant, and closely aligned with real classroom needs. They support national-level training activities, strengthen the PAX Training Hubs, and act as a bridge between piloting activities and the final consolidated results.

📂 Outputs

📄 D6.1 – Data collection tools for quantitative and qualitative data

📄 D6.2 – Data analysis interpretation

📄 D6.3 – Refinement of the PAX Framework (WP3)

📄 D6.4 – Refinement of the PAX Guideline (WP4)

📄 D6.5 – Refinement of the PAX Training Space (WP5)